In fact, here is a small variant on the discussion we had. I would prefer the entire world map to be changed slightly to make Scale Theory possibly near-universally implemented (on the mainland) or not. Draynor Manor is the actual magnitude of RS gold a manor, while Draynor Village is a fraction of the size of a village; the Clan Camp is far too large in proportion to the size of what's a town, Falador. I'm sure there are other examples.
The only area where I think that it is logical to expand to appropriate scale is through quests, and so on the borders of the map. Either you have a lot of useless space (woods I argued for earlier) or you don't.
Runescape has had 5 big criticisms when mentioned out the runescape community into the gaming community at large.
1, The images are awful. This was largely fixed. The graphics now are fairly great to get a browser game. Again, mostly fixed by Jagex's hard job making regions outside the wilderness fairly idiot-proof. 3, The battle is boring. No, actually. EoC ought to make this much more fluid and dynamic but still permit minimal interaction should you need with the momentum ability. 4, The robots are everywhere. Sort of fixed... sort of. 5, The sport is actually grindy. Even for an MMO.
That's among the worst stuff. The time it takes to train skills, which are required, and the absence of usage of those skills once you train them except to perform quests. A bit of googling reveals a maximum SWTOR character takes about 150 hoursgive or take. A Guild Wars 2 personality was lately maxed in 36 hours. No exploits.
Just how much time does it take to get maxed battle stats from Runescape? Let's discount Prayer and Summoning, because those require enormous inputs of money from everywhere, but keep magical because maxing the other abilities should cover the cost of that. Let's also discount Constitution, because that's trained mechanically. In a very rough estimate, let us give a generous 150k xp/hr throughout the board for all the skills. Each ability is 13500k xp, that is 13,500,000. That is 90 hours to get a single battle skill to 99. Attack, Power, Defence, Magic, and Ranged are 5 skills, so now you have 450 hours to'max' your character without non-combat skills.The excitement in the workplace surrounding the buy rsgp paypal imminent beta launch could be felt in the atmosphere. It's actually quite something; we have had people in most weekend testing, prodding and poking the beta worlds, and some of the PvP conflicts happen to be epic! I can't wait to see what you make of it all.